I design and develop new media* experiences.
*Computational, interactive digital media such as VR, AR or games
Human-centered design methods
in technology-oriented fields
experience design ︎ service design ︎ UX ︎ usability & accessibility ︎ interaction design ︎ concept design ︎ XR ︎ media installations ︎ games
Stats
Design
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Experience design Everything experience—UX, UI, Usability, Accessibility, Interaction design, Pedagogical design, Concepting
...in XR, games, web apps, art, events, learning...
Experience design Everything experience—UX, UI, Usability, Accessibility, Interaction design, Pedagogical design, Concepting
...in XR, games, web apps, art, events, learning...
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Co-design & Service design methods
End-user collaboration, workshop design and facilitation, user journeys...
Co-design & Service design methods
End-user collaboration, workshop design and facilitation, user journeys...
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Information design Complex topics into understandable forms
Information design Complex topics into understandable forms
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ResearchUsers, tools and products, processes
ResearchUsers, tools and products, processes
Development
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3D
Animation, rigging, light baking, optimising, texturising... ︎ Mainly Blender
3D
Animation, rigging, light baking, optimising, texturising... ︎ Mainly Blender
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2D visualisationUI prototypes, concept images, data visualisation, illustration, video ︎ Photoshop, Illustrator, After Effects, Xd
2D visualisationUI prototypes, concept images, data visualisation, illustration, video ︎ Photoshop, Illustrator, After Effects, Xd
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Unity
C#, VR & 3D, OpenXR, Meta SDK. I’m an optimisation nerd.
Unity
C#, VR & 3D, OpenXR, Meta SDK. I’m an optimisation nerd.
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Audio
Ableton, audio programming in Unity, mixing.
Audio
Ableton, audio programming in Unity, mixing.
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Physical prototyping3D printing, laser cutting, soldering, electronics... and a lot of glue
Physical prototyping3D printing, laser cutting, soldering, electronics... and a lot of glue
︎ Many other tools and technologies e.g. AR, PlayCanvas, 360°, H5P, Mapbox, HTML & CSS, SimLab
︎ Work experience
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Work experience
︎ Work experience ︎ Work experience
︎ Work experience
Stereoscape designs and builds XR solutions for marketing, learning and training.
︎ Experience Designer
I plan and facilitate our collaborative design workshops, where we map our clients’ goals, challenges, and end user needs. Based on these, I design the solution from UX, content and interactions to technologies and distribution.
︎Product Manager
I develop our service and solution offering from a customer-centered point of view, including internal processes (why and how do we build our solutions) and external communication (how do we present them).
︎UX/UI Designer
I design human-centered, intuitive and accessible user interfaces.
︎ XR Producer/Developer
I also build some of our interactive solutions, because I can.
︎ Experience Designer
I plan and facilitate our collaborative design workshops, where we map our clients’ goals, challenges, and end user needs. Based on these, I design the solution from UX, content and interactions to technologies and distribution.
︎Product Manager
I develop our service and solution offering from a customer-centered point of view, including internal processes (why and how do we build our solutions) and external communication (how do we present them).
︎UX/UI Designer
I design human-centered, intuitive and accessible user interfaces.
︎ XR Producer/Developer
I also build some of our interactive solutions, because I can.
Project highlights
Aurora Revelare
12 interactive experiences for a science exhibition ︎ 2026, Tiedekeskus TietomaaCollaborative design ︎ Experience design ︎Project management
The aurora and space themed science exhibition opened in Tiima Science Centre in Oct 2026, and has received wide public interest.
The variety of interactive experiences include a playable aurora harp, VR experience of solar wind, and a solar storm experience in an immersive 360-room.
First aid VR
Training for practical first aid & working under pressure ︎ 2025, PrimaSafeConcept & design ︎ 3D ︎ UI/UX︎ Unity development ︎ Project management ︎ User testing ︎See case page
Developed to maximise memory impact and ease-of-use for first-time VR users, First Aid VR combines hand-tracking and controllers with multisensory interactions. E.g. listening, touch (haptics) and sight to check patient breathing, or recognising shock from gradually changing breathing rate and skin tone.
AR for Sideways Festival
Game and audioreactive effect︎ 2022, FullsteamConcept & design︎ 3D ︎SparkAR Development
Festive AR effects for social media marketing: Wine drinking game (”do not spill!”) for pre-event visibility, audioreactive visual effect for concert hype videos during the festival.
Creative Designer
at Loiston Oy ︎ 2018–2019
Loiston is a fusion company in the field of software technology. I handled all design-related tasks, including brand visuals and website UX/UI, as well as UI improvements for our software products.
Designer
at Steps Helsinki ︎ 2017–2018
Steps Helsinki is a Helsinki-based startup specializing in service design and digital marketing strategy. My role was in service design and digital customer experience. Additionally, I did UI and graphic design for client projects.
︎ Education ︎ Education ︎ Education ︎ Education ︎ Education ︎ Education ︎ Education
︎ Education
New Media Design and Production (MA) 2025
—All the creative uses for computersService Design minor ︎ Collaborative and industrial design
Exchange ︎ Culture Technology, KAIST (KOR)
I did my Master’s at Aalto Media Lab. I went all in and did just about every course on offer, including interactive art, electronics, programming, UX design, location technologies, robotics, VR, games, 3D animation and sound design. I minored in Service Design at CoID, and spent an exchange semester studying Culture Technology in KAIST.
Design (BA) 2016
—Design theory, research & how to make anythingI graduated bachelor from the Department of Design in Aalto University (see my thesis production here). I minored in illustration.
Haaga-Helia UAS
International Business IT
2012–2013
Had a stint studying programming and techonology in International Business IT before finding my true calling in design.
Had a stint studying programming and techonology in International Business IT before finding my true calling in design.
︎ And that’s not all!
︎ And that’s not all!
︎ And that’s not all!
︎ And that’s not all!
︎ And that’s not all!
Also...
Visual artist & VJ
Projected live visuals, audioreactive video installations, social media & marketing visuals. Since forever.DJ
Making the booties shake since 2019.H2O2 ︎ Kaiku ︎ Siltanen ︎ Bassoradio ︎ IDA Radio ︎ Vent, Ancheolsoon (KOR)
Event organiser
Driving inclusive club culture as part of various Helsinki collectives since 2016. I specialise in safety, awareness, safer space and accessibility.+ GameStop
2010–2017: Killed it in customer service, and started a global trend.

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