I design and develop new media* experiences.


*Computational, interactive digital media such as VR, AR or games

Human-centered design methods

in technology-oriented fields


experience design ︎ service design ︎ UX ︎ usability & accessibility ︎ interaction design ︎ concept design ︎ XR ︎ media installations ︎ games





Stats


Design


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Experience design Everything experience—UX, UI, Usability, Accessibility, Interaction design, Pedagogical design, Concepting

...in XR, games, web apps, art, events, learning...
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Co-design & Service design methods
End-user collaboration, workshop design and facilitation, user journeys...
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Information design Complex topics into understandable forms
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ResearchUsers, tools and products, processes


Development



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3D
Animation, rigging, light baking, optimising, texturising...  ︎  Mainly Blender
︎︎︎︎ ︎

2D visualisationUI prototypes, concept images, data visualisation, illustration, video ︎ Photoshop, Illustrator, After Effects, Xd
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Unity
C#, VR & 3D, OpenXR, Meta SDK. I’m an optimisation nerd.
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Audio
Ableton, audio programming in Unity, mixing.
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Physical prototyping3D printing, laser cutting, soldering, electronics... and a lot of glue

︎ Many other tools and technologies e.g. AR, PlayCanvas, 360°, H5P, Mapbox, HTML & CSS, SimLab


︎  Work experience  ︎  Work experience  ︎  Work experience  ︎  Work experience  ︎  Work experience 


Experience Designer+


Stereoscape Oy
2020–

Stereoscape designs and builds XR solutions for marketing, learning and training.

︎ Experience Designer
I plan and facilitate our collaborative design workshops, where we map our clients’ goals, challenges, and end user needs. Based on these, I design the solution from UX, content and interactions to technologies and distribution.

︎Product Manager
I develop our service and solution offering from a customer-centered point of view, including internal processes (why and how do we build our solutions) and external communication (how do we present them).

︎UX/UI Designer
I design human-centered, intuitive and accessible user interfaces.

︎ XR Producer/Developer
I also build some of our  interactive solutions, because I can.

Project highlights


Aurora Revelare

12 interactive experiences for a science exhibition ︎  2026, Tiedekeskus Tietomaa
Collaborative design ︎ Experience design ︎Project management

The aurora and space themed science exhibition opened in Tiima Science Centre in Oct 2026, and has received wide public interest.

The variety of interactive experiences include a playable aurora harp, VR experience of solar wind, and a solar storm experience in an immersive 360-room.

First aid VR

Training for practical first aid & working under pressure ︎ 2025, PrimaSafe
Concept & design ︎ 3D ︎ UI/UX︎ Unity development ︎ Project management ︎ User testing ︎See case page

Developed to maximise memory impact and ease-of-use for first-time VR users, First Aid VR combines hand-tracking and controllers with multisensory interactions. E.g. listening, touch (haptics) and sight to check patient breathing, or recognising shock from gradually changing breathing rate and skin tone.

AR for Sideways Festival

Game and audioreactive effect︎ 2022, Fullsteam
Concept & design︎ 3D ︎SparkAR Development

Festive AR effects for social media marketing: Wine drinking game (”do not spill!”) for pre-event visibility, audioreactive visual effect for concert hype videos during the festival.





Creative Designer


at Loiston Oy ︎ 2018–2019
Loiston is a fusion company in the field of software technology. I handled all design-related tasks, including brand visuals and website UX/UI, as well as UI improvements for our software products.



Designer


at Steps Helsinki  ︎  2017–2018

Steps Helsinki is a Helsinki-based startup specializing in service design and digital marketing strategy. My role was in service design and digital customer experience. Additionally, I did UI and graphic design for client projects.


 
︎  Education ︎  Education ︎  Education ︎  Education ︎  Education ︎  Education ︎  Education  ︎  Education 


Aalto University


New Media Design and Production (MA) 2025

—All the creative uses for computers

Service Design minor ︎  Collaborative and industrial design
Exchange ︎  Culture Technology, KAIST (KOR)


I did my Master’s at Aalto Media Lab. I went all in and did just about every course on offer, including interactive art, electronics, programming, UX design, location technologies, robotics, VR, games, 3D animation and sound design. I minored in Service Design at CoID, and spent an exchange semester studying Culture Technology in KAIST.

Design (BA) 2016

—Design theory, research & how to make anything

I graduated bachelor from the Department of Design in Aalto University (see my thesis production here). I minored in illustration.



Haaga-Helia UAS

International Business IT  2012–2013
Had a stint studying programming and techonology in International Business IT before finding my true calling in design.



︎  And that’s not all!   ︎  And that’s not all!  ︎  And that’s not all!  ︎  And that’s not all!  ︎  And that’s not all!  

Also...

Visual artist & VJ

Projected live visuals, audioreactive video installations, social media & marketing visuals. Since forever.

DJ

Making the booties shake since 2019.

H2O2 ︎  Kaiku ︎ Siltanen ︎ Bassoradio ︎ IDA Radio ︎ Vent, Ancheolsoon (KOR)

Event organiser

Driving inclusive club culture as part of various Helsinki collectives since 2016. I specialise in safety, awareness, safer space and accessibility.
+ GameStop 2010–2017: Killed it in customer service, and started a global trend.